Recent in Developer Diary

Update 2: Crafting Developer Diary

Metalsmith & Tailor Profession Improvements

Continuing right along with profession improvements, this update brings a large double-feature! Metalsmiths and Tailors will find that we've made significant changes to virtually all light, medium, and heavy crafted armour recipes. With all-new stats for crafted armour, multi-output upgrades for many existing armour recipes and some much-needed recipe consolidation, there's a lot to discuss.

Similar to the previous improvements for jewellery and weapons, Metalsmiths and Tailors will find that most crafted light, medium, and heavy armor pieces made after the update have been totally redesigned and rebalanced. This change affects virtually all crafted light, medium, and heavy armor, including all of the racial variant armor (Dwarf-make, Elven, Westernesse, & Bree-land.) All of this translates to a ton of new choices for users of crafted armour - here's a small sample:

New light armour

New heavy armour

It is important to note that no existing crafted armour pieces have been changed. If you are using or storing any crafted armour pieces, they will remain exactly the same as before. Only new armor pieces created after the update will have the new stats.

In addition to the above changes, many Metalsmith and Tailor armour recipes have been upgraded with multi-output functionality! Armour crafters will find they now have many new options available when creating equipment for themselves and others. Each of the following examples exhibit a variety of armour that can now be made from a single recipe:

Stat variations amongst different pieces of level 25 light chest armour

Stat variations amongst different pieces of level 25 heavy chest armour

Adding multi-output functionality made it necessary for us to consolidate many existing recipes. This change helps reduce clutter and improve organization in the crafting panel. It also makes for better recipe distribution in the treasure system, decreasing the frustration of hunting down a specific armour recipe.

So what does recipe consolidation mean for the Metalsmith and Tailor? The most important thing to note is that all racial variant armour recipes are no longer accessible and have been removed from the game. To be more specific:

  • All unused racial variant armour recipe scrolls have been removed from inventory and treasure
  • All learned racial armour variant recipe entries have been removed from the crafting panel

And there's no need to worry about appearances: All of the unique visual designs found amongst the various Dwarf-make, Elven, Westernesse, and Bree-land armor variants are still readily available! The armour pieces that could previously be produced by these recipes can now be made using the multi-output functionality of the remaining armour recipes.

New Recipes

As usual, we like to give you a head's up on new recipes coming in this update. Here's the official list:

Scholar

  • New “Book of the Wind-rider” & “Book of the Whisper-draw” recipes (Hunter)

Cook

  • New Cooked Food recipes

Craft Guilds (all)

  • New level 65 1st Age Weapon & Class Item recipes

What's the Surprise, What's the Surprise?!

Well, it wouldn't be much of a surprise if we told you, now would it?

Oh, you wanted a hint? Alright, here it is: