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Class Updates
Creeps skills that were previously gated by Ranks 11-15 have had their requirements lowered, allowing Creeps to have access to their complete skill set by Rank 10.
Reaver
Thrash
Current: FAST 3-Hit attack on a disarmed target. 5m Cooldown.
Reason for Change: Potency and functionality of this skill is almost identical to “Ravage”, but suffers from HUGE cooldown and usage requirement.
- 3 hit attack – each hit applies a stacking bleed, Savage Wounds, on the target.
- Each stack of savage wounds increases in potency by 25%
- Reduce cooldown to 15s
- 0 Power cost
Blade Toss
Current: High damage ranged attack.
Reason for Change: Reavers lack a way to catch kiting classes.
- Applies a 40% Slow for 10s.
Improved: Sudden Strikes
Reason for Change: This is the Reaver’s basic attack but only function as filler in the rotation. Adding active cooldown reductions passively rewards players for normal skill use.
- On hit: Reduces the active cooldown of Wrath by 3s
Wrath
Current: Enables with Defeat Event – Lose 50% of your health; 75% of that is turned into power. (30s cooldown)
Reason for Change: This is a similar skill to “Time Out” but with a large punitive cost that makes it undesirable. Additionally, Reavers tend to burn out in combat with little ability to sustain themselves.
- On Defeat Event: Reaver heals when he uses attack skills for 30s
- On Skill Hit: Heal 150-200 Health
- 2min Cooldown
Improved Gut Punch
Current: Low damage induction interrupt.
Reason for Change: Many of the Reaver’s utility skills are gated behind Defeat Events, making them functionally useless in solo play.
- On Critical – Generates a Defeat Event
- 10% Damage Increase
Time Out
Current: On Defeat Event- 300 ICPR and 100-150 Power
Reason for Change: Power return has not scaled with increasing power costs.
- Increase Power Restore to 500-550
Trait: Resistance Boost
Current: Song, Cry, Physical, & Tactical Resist rating increase
Reason for Change: We can both simplify & enhance this trait by converting the unified stat.
- Converted resists to Unified Resistance Rating
Trait: Quick Strikes
Current: Reduces Attack Duration
Reason for Change: DPS Classes need additional access to Finesse