Weaver
Lethal Kiss
Reason for Change: This skill does not suit their nature as harassers, the moment they are immobile they are in trouble.
Venomous Haze
Reason for Change: The close range nature of this skill is makes the effect irrelevant to the Weaver themselves.
- Increased Range 30m
- Now requires target selection
- Effect no longer stackable
Catch Prey
Reason for Change: In the world of stat cap removal and changing diminishing returns it was impossible to keep the effectiveness of this skill consistent.
- Changed ratings to a flat 5% percent
- Removed the induction
- Usable while moving
Shadow Bite
Reason for Change: Spiders need a panic button to buy time when melee get onto them. Additionally, the percent chance on the skill made it unreliable.
- Fear has now has a 100% chance to apply.
Feast
Current: On Defeat Event: Restore 800-900 Power (Fast Skill)
Reason for Change: Long cooldown for moderately impactful skill.
- Reduce cooldown from 5m to 2m
Lie In Wait
Reason for Change: Induction lasts about 7 seconds longer than the animation.
- Reduce induction from 10s to 2.5s
- Added a -10% Induction buff to the Ambush effect
Necrosis
Current: 2m Shadow and Resist debuff on a 2min cooldown
Reason for Change: Long duration/cooldown skill that can have its effect cured reduces the value of this skill. Additionally, Shadow Defence synergizes with other Creeps, but serves little purpose for the Weaver.
- Reduce cooldown & debuff duration (30s/30s)
- Changed specific resist debuff to the Unified Resistance Rating
- Removed the induction
Trait: Strong Brood
Current: Enhances the base hatchling to a more melee/tank pet Reason for Change: With the addition of a ranged pet option, the Strong Brood needs some additional value to make it competitive. The master buff adds an additional level of synergy and interest in each pet.
- Trait grants the Weaver the “Strong Brood” buff
- On Death – the hatchling unloads its poisons in an AoE poison cloud.
- Hotspot that does light morale/ power damage over time.
- 150-300 Morale/Power ever second for 10s
- +20% Mitigations
Trait: Scytode Brood (NEW)
- Replaces the “Hatchling” skill with the “Scytode Brood Hatchling”
- This changes the base hatchling into a ranged pet with lower health but a decent power pool.
- Pet gains the following stats:
- 10% Morale
- 20% Power
- 5% Attack Speed
- 15% Outgoing Damage
- 5% Crit Chance
- 5% Evade Chance
- The pet traits are mutually exclusive.
- All auto attacks are changed to Ranged Poison attacks (20m)
- The Scytode Hatchling has the following skills:
- Poisonous Silk (20m)
- Applies a -10% Movement Speed debuff
- After 10s applies a 30s Root
- Both effects can be cured
- Contact Poison (20m)
- Stacking dot
- 1 Stack – 75-108 Poison Damage every 2s for 20s
- 2 Stacks – 94-134 Poison Damage every 2s for 20s
- 3 Stacks – 118-168 Poison Damage every 2s for 20s
- Consumes Necrosis debuff to apply max stacks.
- Devour
- Trait grants the Weaver “Scytode Brood” buff
- Trait available at Rank 7.