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Rise of Isengard: Developer Diary: Monster Play Changes – Freep

Freep Updates

By: Jared 'Kelsen' Pruett

Freep Quests

To help remove some of the hurdles involved in PvMP progression we have revised the Freep quests.

  • All quests are now Dailies.
  • All quests reward the player a combination of Destiny, Glory, and Coin.
  • Quests to kill Tyrants or Chieftains now reward the player with Tyrant Crests and/or Chieftain Brooches on completion.
 

Freep Consumables

Freep consumable potency has been increased to be comparable to top tier crafted potions.

Barter cost for consumables have been reduced & unified:

  • All potions now cost 10 Dull Spirit Stones for a stack of 5.
 

Ranger Session Play

The following changes were made to the Ranger to help him fulfill his role on the battlefield; that of a single target assassin that focuses on key targets.

  • Damage output increased across the board (roughly 25%)
  • Critical Chance increased by 10%
  • Fly True
    • Cooldown reduced to 10s
    • Removed Stealth requirement
    • Removed Dunedain Mark requirement
    • Induction reduced to 2s
    • Increased Critical and Devastating Critical damage
  • Dagger Throw
    • Cooldown reduced to 15s
  • Mark of the Dunedain
    • New FX added to help fellows recognize marked targets
    • Added Parry Rating debuff
 

Additionally, the Ranger now has map skills for all of the key locations in the Ettenmoors. This will allow him to more easily traverse the landscape.