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Update 2: Minstrel Developer Diary
Minstrel Developer Diary By Tim “Raskolnikov” Lang When I started working on updates for the Minstrel, I began by reading through the giant community feedback thread on the forums and recording all of the feedback I found there. Next, I looked through all of the Minstrel’s Skills, Traits, Trait Set Bonuses, and Legacies for any rough edges or anything else that I had found annoying when playing my Minstrel on live. Finally, I talked to several people around the office who play Minstrels and got feedback from them. Once I had all of that information I began to have a clearer picture of what I wanted to try and fix:
With the above bullet points in mind, let’s see what I was able to address [Spoiler Alert: I wasn’t able to get to everything I wanted to]: General:
Skill Improvements: General:
Healing Skills:
Damaging Skills:
Buffing Skills:
Legendary Skills:
Trait Improvements:
New Legacies:
New Skill:
Goals Not Accomplished You might have noticed that despite all of my changes I didn’t touch on two of my goals heading into this update: a Power return of some sort & the perception that Soliloquy of Spirit stinks. As a designer, even though I don’t necessarily agree 100% with players’ perception on these issues, I still want to try and address their concerns if possible. I struggled with these two issues for quite a while, bouncing around different ideas that could potentially solve both problems at once. Two of the random ideas I had are:
In the end, I didn’t feel comfortable with any of the changes and I didn’t want to force in a change that I would later regret. A lot more could be said about the specifics of a Power return or various changes to Soliloquy of Spirit, but I’ll save that for the forums. It’s also debatable whether or not I’ve “fixed” the concerns about the Healing rotation. I feel it’s always best to step cautiously at first, so I’ll be taking a look at all of the feedback for these changes and see how I can further address this concern. Potential Future Changes: As I was doing this work I wasn’t able to get to everything I might want to have done, so here’s some food for thought. Let me know what you think. Are these good ideas or terrible ideas? We’ve got an expansion coming up and that leaves a lot more room than usual for some interesting changes:
Share your thoughts and join in the discussion about the Minstrel changes in the official discussion thread! |






