Reaver
For the Reaver, we have changed his initial skill load-out so that Rank 0 is a little more new player and solo friendly. Blinding Dust has been removed from the initial skill load-out and now must be purchased from the class trainer at Rank 0. Instead of Blinding Dust, the Reaver will automatically receive the new skill Lacerate (detailed below).
Passive Skills
Starting at Rank 5, new passive skills can be purchased from the class trainer. Each of these skills can be upgraded (to the upgrade tier indicated in parenthesis) each Rank thereafter.
- Health Regeneration (3) - boosts in-combat health regeneration.
- Power Regeneration (4) – boosts in-combat power regeneration.
- Melee Criticals (5) – boosts critical chance for melee skills.
- Tactical Criticals (2) – boosts critical chance for tactical skills.
Active Skills
The Reaver will receive the following new skills:
- (Rank 0) Lacerate – a single target melee attack that deals initial damage and then damage over time.
- (Rank 3) Serration- a full area effect melee attack
- (Rank 4) Ravage – a triple melee attack
- (Rank 6) Blood Lust – on the defeat of an opponent, this skill increases the Reaver’s melee critical chance and decreases his attack duration
- (Rank 6) Time-Out – on the defeat of an opponent, this skill increases the Reaver’s in-combat power regeneration and grants a small power restore.
- (Rank 7) Severing Strike – a high damage melee attack that cannot be blocked, parried, or missed.
- (Rank 8) Wrath – on the defeat of an opponent, the Reaver can transfer a portion of his health into power.
- (Rank 9) Upper Hand – a melee attack that decreases the target’s block and parry rating while boosting the Reaver’s armour value.
- (Rank 12) Mutilation – a full area effect melee attack that also deals damage over time.
- (Rank 13) Thrash – on a disarmed target, the Reaver can triple attack for very high damage.
Traits
The Reaver will receive the following new traits:
- (Rank 10) Advanced Skill: Against the Odds – a skill that restores some health and power and resets the cooldowns on several skills.
- (Rank 11) Extended Reach – increases the target max for area effect skills by 1.
- (Rank 14) Enhanced Skill: Upper Hand – increases the amount of parry and block rating removed from the target and increases the duration of Upper Hand.
- (Rank 15) Enhanced Skill: Hamstring – increases the movement penalty and reduces the recovery time of Hamstring