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The Drawing Board (Week 1 Part 1)
I entered development thinking about the various successes and failures within Moria. I was playing through the Moria content fairly intensely (though not quite enough to be first to 60 in my kinship). I was observing what players were enjoying and disliking about their experiences.
While doing this, I found that I (and many other players as well) was getting an incredible amount of enjoyment in the repeatable Item Advancement instances (a topic which my fellow developer Vastin wrote about not too long ago). I was also noticing a fairly intense amount of competition over the new tier of Crafting resources.
Armed with first-hand play experience and extensive player feedback, I established the goals for my Book 7 contribution:
- Provide a set of short duration, solo-able instances
- Provide a new, balanced, repeatable source of crafting materials to help mitigate the intense competition on landscape
- Results: 6 Solo Instances (2 Prospecting-focused, 2 Forestry-focused, 2 Scholar-focused)