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Developer Diary: Legendary Item System Updates

Relic System Updates

Crafted Relics

Every legendary item now has a fourth relic slot. This slot will only hold a new type of relics that are not part of the relic combining system but are instead created by Crafters. Each craft can make relics that give a bonus to a particular stat, morale or power. In addition, all crafters can make Greater Crafted relics once they reach Supreme Master rank. These Greater Crafted relics can only be used by the Crafter that made them and give a small bonus to Melee, Ranged, Tactical or Healing skills.

Tier 9 Relics

A new Tier of relics has been added to the relic combining system after Tier 8. These new relics give the same style of bonuses as the other relics.


Heritage Rune Changes (Legendary Item XP Runes)

 
Heritage runes found in Mines of Moria™ will have a maximum target item level of 60. You will be able to use these heritage runes on any legendary item of stat level 60 and below. Moria heritage runes *cannot* be used on stat level 61+ legendary items found in Siege of Mirkwood™.

We will be introducing a new set of heritage runes which can be used on all legendary items with Siege of Mirkwood.
Legendary items received that fit the following requirements will produce both a Moria heritage rune and a Mirkwood heritage rune upon deconstruction:

  • The legendary item must be at experience level 60 (or 61-70 if a level unlock scroll was used on the item).
  • The legendary item must be either a first age or second age item.
  • The legendary item is stat level 60 or below.

  
This change will allow players to produce a Mirkwood heritage rune from deconstructing their maxxed out first age or second age legendary item from Moria for use with their new Mirkwood legendary item. Please note that the Mirkwood heritage rune received from these deconstructions will be a rune of lesser experience value than the Moria heritage rune received.