Developer Diaries

Brian “Zombie Columbus” continues his series of developer diaries about the new Skirmish system coming in The Lord of the Rings Online™: Siege of Mirkwood™ with Part 2: Story Instances.

Read more about the Skirmish system!

In The Lord of the Rings Online™: Siege of Mirkwood™, we’re updating the Legendary Item system that was introduced in Mines of Moria™. This revision of the Legendary Item system incorporates most of the feedback we have received about Legendary Items since they were introduced.

Read more about the Legenday Item system updates!

Following the launch of Mines of Moria, we started discussing the prospect of giving mounts their own system and embarked on some basic investigation to understand the scope of what it might take.

Read more about the new mount system!

Shared Storage is a new storage system designed to enable sharing between all characters on a given account! Until now, your only options to share items between characters were to mail them individually, deposit them into a personal chest at your home, or have a friend hold them while you switched characters.

Read more about shared storage!

The Skirmish system represents a significant addition to LOTRO; it’s a big feature, so this dev diary will be broken into smaller components over the next few weeks. This first installment will focus on what our high level goals are, the initial design of the system and the process of re-design it went through to get there.

Read more about Skirmishes in the latest Developer Diary from Zombie Columbus!

“Festival content has slowly been spreading out across the countryside and simply going to the Party Tree would not ensure that players knew about fishing in Bywater or the new event upon The Hill.”

Read more about the Summer Festival in the latest Developer Diary from Lauren "Budgeford" Salk!

In The Lord of the Rings Online: Mines of Moria Book 7: Leaves of Lothlórien, we introduced a number of changes to Ered Luin as well as Archet, Combe and Staddle. These changes were just the start of a long list of planned changes for our game and that work has continued in Book 8: Scourge of Khazad-dûm.

Read more about these exciting changes to the new player experience!

There are some significant enhancements in store for the crafting system in The Lord of the Rings Online: Mines of Moria Book 8 and we’d like to take time to provide the details for those who love to make stuff in the lands of Middle-earth!

Read more about these exciting enhancements in the Crafting Enhancements Developer Diary!

“This Spring Festival will feature all of the games and good cheer that have been present in the past, but this year brings a sizeable new landmark to the festival grounds in the Horsefields, courtesy of a very talented gardener on the World Team.”

To learn more about this exciting new addition be sure to check out Lauren "Budgeford" Salk’s very first Developer Diary !

Today Matt "Scenario" Elliott provides us with the conclusion of his creative process. “With my detailing complete, I was now able to enter my comfort zone again. Spec writing (like Dev Diary writing) is not my forte – I am much more comfortable navigating the views and panels of our Landscape and Level Design tools.”

Find out what happens in Part II of Matt’s Developer Diary!

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