Developer Diaries


With The Lord of the Rings Online™ November Update we will be introducing a new suite of class consumables.  Many of these consumables were designed based on user feedback to amplify existing abilities or to compensate for a class weakness. 
A new feature of the consumables created for this update is the ability for players to use craft- and LOTRO Store-bought consumables back-to-back, effectively doubling the duration of the buff!

When the new update arrives, you will find that there are a host of new quests available starting at level 8 in the Shire and Ered Luin and at level 14 in Bree-land. These quests are a little different than our standard quests and we need to clarify those differences to make certain that their place in the game is well understood.

Read more in the latest Developer Diary from Allan ‘Orion’ Maki!

We've been hard at work preparing for the next update and we can hardly wait to share all of the latest crafting goodness with you! This update brings a completely redesigned craft panel, new LOTRO Store items for faster, more convenient crafting, profession improvements for Farmers, and a host of new recipes.

Read more in the latest Developer Diary from our Crafting Team!

The Rune-keeper currently sits at top tier in both damage and healing output. Because of this, the goals we have set for this update did not focus on increasing or decreasing net effectiveness, but on adding variety, customization and more dynamic skill interaction to achieve these results.

Read more in the latest Developer Diary from Brian 'Zombie Columbus' Aloisio!

Hail and well met to all masters of lore! This missive will bring you up to date on the various changes we are making in the November Update for the well being of Lore-masters everywhere.

Read more in our latest Developer Diary by Ken "Graalx2" Burd!

In his last Developer Diary Ransroth talked about the changes he made to the Vault for the launch of Volume III Book 2. He has been listening to your feedback and has been hard at work making even more improvements.

Read more about what he has been doing in his latest Developer Diary: Vault 2.0!

It has been more than a month now since we launched Enedwaith and Book 2, and we hope you’ve been enjoying the new content and other changes to the game! It’s been such a pleasure to see how friendly and helpful all of you are to the new players just joining, and how busy many of the towns have been!

Read more in the latest Procucer's Letter from

Kate “Nereid” Paiz!

"You’ll never guess what’s been excavated in Hobbiton: a Haunted Hobbit Cellar! That old Mad Baggins has done it again. Thanks to his Tomfoolery, tongues are wagging all across the Shire, even though he’s no longer around to take the proper blame. "

Read more in the latest Developer Diary from Lauren 'Budgeford' Salk!

Some games require only a very minimalistic UI while others, like MMOs, require a more complicated UI to provide players with the large amount of information vital to their gameplay. The Lord of the Rings Online™ has quite a bit going on behind the scenes.

Read more in the latest Developer Diary from Narrel!

Book 2 is almost here, so let's talk about crafting! This update brings improvements for two more crafting professions, revisions to many older reputation recipes, a bunch of new class item recipes for Tailors, and updates for crafted Athelas Essence and Celebrant Salve potions made by Scholars.

Read more in The Crafting Revision Developer Diary!

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