Developer Diaries

In this, the final entry in our series of Dev Diaries about Scaling Instances, jwbarry gives us details about the upgrades and changes to the Great Barrow, a quick summary, and then a list of everything you can find in the new Instance Join feature.

Read more from Joe “jwbarry” Barry's latest Developer Diary!

In this, the fourth of a series of Dev Diaries about our new Scaling Instance systems, jwbarry is going to be talking about Helegrod and all of the changes and upgrades it experienced and a lot of the reasoning behind why.

Read more from Joe “jwbarry” Barry's latest Developer Diary!

In this, the third of a series of Dev Diaries about our new Scaling Instance systems, jwbarry will be talking about the Annúminas and Eregion instances and details of the changes and upgrades that were implemented.

Read more from Joe “jwbarry” Barry's latest Developer Diary!

In this the second in a series of Dev Diaries about our new Scaling Instance systems, jwbarry is going to be talking about the structure of the rewards system, what you can get from playing Scaling Instances, stat tracking, and the quality bar.

Read more from Joe “jwbarry” Barry's latest Developer Diary!

One of the constant challenges of game development, particularly within the MMO space, is the balance of quality and quantity when it comes to content. You need to make sure you have enough to do, but you also want to make sure it’s fun, challenging, and rewarding.

Read more in the latest Developer Diary from Joe “jwbarry” Barry!

The Grey Company has begun their journey southwards to rendezvous with their chieftain, Aragorn son of Arathorn. They pass quickly through the forgotten lands of Eregion, soon crossing into the region of Enedwaith and the northern tip of Dunland. Read more in the latest Developer Diary from Jonathan “Berephon” Rudder.

“ Disclaimer: No shrews were harmed in the making of this game. Stomp-A-Shrew is a challenge loved equally by humanoid and shrewish participants alike. All shrews are present of their own accord, and are free to leave the game at any time.”

Read more about the Spring Festival in the latest Developer Diary from Lauren 'Budgeford' Salk!

“So I used to joke around with Sapience, saying “We should totally do a QA Dev Diary!” He would laugh, and I would laugh, and that was the end of it. Then, months later, he took me up on it…”

Read more from Amanda "Brynhildr" Cosmos’s first Dev Diary!

“…Volume I: The Shadows of Angmar™ was born with a story that takes players on an incredible journey from their humble beginnings all the way to the apex of black iron castle of Carn Dûm, where they fight against a most unlikely character. This is the player’s story: the story of how a small group, or even one person, can make a difference in times that grow dimmer, darker, and bereft of Hope. Until now, the Epic storyline has been just outside the reach of some players, but that will change with the launch of Volume III, Book 1: Oath of the Rangers.”

Read more about the Revised Edition of Volume I in the latest Developer Diary from Allan "Orion" Maki!

The release of Volume III, Book 1 brings a bunch of updates for many crafting professions of Middle-earth. Improvements for both Jewellers and Cooks bring more choices and enhanced functionality to these professions.

Read more about the Crafting Updates in the latest Developer Diary!

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