Featured Article: "Ask the Dev Team Part 2"

Combat

Q: How does the resist system work? I’ve tried to improve my resists but it seems to have little effect.

A: Resists are dependent upon the creature’s skill. If a creature uses a skill that can be resisted (effects like bleeds and debuffs, for example), your resist rating factors into if you resist it or not. Straight damage from the creature often cannot be resisted (but may be block/parry/evade-able).

Q: The Lore-master skill shows levels of effectiveness for certain Damage Types, but we don't know how these levels (Remarkable, Low, etc.) actually affect our damage. How effective is a particular Damage Type? How does a Tier 3 Orc Slayer Title stack up against Light Damage? Is Westernesse Damage really only effective against The Dead and Unseen, like the Lorebook says?

A: The skill shows a relative level (Remarkable, Low, etc) because it all depends on how much each individual creature is modded. However, there is always *some* amount of vulnerability based on species. (For example, the Dead don’t like Westernesse.)

Social

Q: Can we expect to see the guild and housing systems advancing any time soon?

A: Not for Siege of Mirkwood, though we’d love to revisit these systems at some point in time.

Races & Classes

Q: Will we ever see Hobbit Lore-masters in game?
A: No.

Q: Are there any plans to remove Overpower legacies from one-handed legendary weapons for Guardians, and if so when?

A: We’ll be offering legacy exchange scrolls for Guardians with Siege of Mirkwood that will allow them to replace the Overpower legacy with something else. You can read about all the changes to the system in the Legendary Item dev diary.

Q: Why do all the stances of a hunter improve the quick shot in one way or another except for improved fleet stance?

A: Improved Fleet Stance is meant to function when a player is in base-to-base contact with a creature, hence the overall speed gain vs. a change to one skill.

Q: Minstrels currently suffer a 2 second root after a healing skill and animation completes. Is this working as intended or something that will be addressed?

A: This is intentional, for the time being.